Counts-first puzzle strategy

Read the counts. Place the pieces. Solve the grid.

Gridzle is a counts-first puzzle game where every piece placement toggles the board and every row and column target matters.

Every placement toggles the board, so the right move depends on what you read now and what the next piece will change.

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Gridzle gameplay screen showing a counts-first puzzle grid
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250 levels Hand-crafted campaign
5 tiers Clear challenge curve
Offline Play anywhere

How it works

A puzzle loop built around visible logic.

01

Read the counts

Each row and column shows what the finished grid needs. The puzzle starts with deduction, not guessing.

02

Place the pieces

Geometric pieces toggle every covered cell, turning placement order into part of the strategy.

03

Solve the grid

Match the targets, finish cleanly, and improve your move and time records for better stars.

Why it clicks

Simple rules, sharp decisions.

Play anywhere, offline

The full puzzle campaign works without a connection, so every level is available when you are.

Hand-crafted challenge curve

250 handcrafted levels across 5 tiers introduce harder reasoning without burying the core rule.

Stars that mean something

Earn stars and coins as you improve with clearer pressure from both moves and solve time.

Actual gameplay screens from Gridzle.

See the grid in motion

Gridzle count deduction screen
Deduce from row and column targets.
Gridzle piece placement screen
Place pieces with intent.
Gridzle board reading screen
Read the current board state.
Gridzle solved puzzle screen
Solve the grid cleanly.
Gridzle campaign play screen
Play through the campaign.
Gridzle reward and stars screen
Earn better stars as you improve.

Now on app stores

Gridzle is built for the next satisfying solve.